Further reading ⇓
Index
Index
- absolute editing,
2.9.2
- alignment,
3.5.6
- annotation text,
3.1,
13.3
- API,
1.1
- archiving,
14
- ASFs,
4.5
- aspect ratio,
6.8,
11.3
- aspects,
1.2.6,
3.1,
4.1
- aspect source flags,
4.5
- attributes,
4
- back plane,
7.2.3,
7.4,
8.5
- base line,
3.5.3
- binding,
1.1,
15
- bottom line,
3.5.3
- break,
10.1.4
- bundled,
4.4
- bundled attributes,
4.4
- bundle table,
4.4
- cap line,
3.5.3
- cell array,
3.1,
13.2
- Central Structure Store,
2.1
- centre line,
3.5.3
- CGI, 1.1
- CGM, 1.1
- character expansion factor,
3.5.2,
3.5.4
- character height,
3.5.2,
3.5.4,
4.1
- character spacing,
3.5.2,
3.5.4
- character up vector,
3.5.4
- CHAR text precision,
3.5.7
- CHOICE,
9.1,
9.9
- CIE colour model,
4.6
- clipping,
5.8,
6.2,
6.7,
8.5,
11.3
- colour models,
4.6
- colour index,
3.2.5,
4.6
- colour tables,
4.6
- concepts,
1.2
- coordinate systems,
1.2.5
- CSS,
2.1
- culling,
8.5
- current event report,
10.1.6
- data record,
10.1.1,
10.2.4
- deleting, elements,
2.9.5
- detectability filter,
4.7.2
- Device Coordinates(DC),
1.2.5,
3.1
- DOWN text path,
3.5.4
- echo,
10.1.1,
10.2.2
- echo area,
10.1.1,
10.2.3
- echo volume,
10.1.1,
10.2.3
- edge bundle table,
4.4
- edge colour index,
3.4.6
- edge flag,
3.4.6
- edge index,
4.4
- edge type,
3.4.6
- edgewidth scale factor,
3.4.6
- edit mode,
2.4,
2.9.1
- element pointer,
2.4,
2.6,
2.9.1
- even-odd rule,
3.4.2
- event input,
1.2.8,
9.1,
10.1.2,
10.1.6
- EVENT mode,
9.1,
10.1.6
- exclusion filter,
4.7.2,
9.7.2
- exclusion set,
4.7.2,
9.7.2
- fill area,
3.1,
3.4
- fill area set,
3.1,
3.4,
3.4.6
- filters,
4.7.2
- font 1,
3.5.3,
3.5.7
- font 2,
3.5.3,
3.5.7
- font specification,
3.5.3
- Fortran,
1.2.2,
15
- front plane,
7.2.3,
7.4,
8.5
- generalized drawing primitive,
3.1,
13.4
- geometric aspects,
4.3
- GKS,
1.1
- GKS-3D,
1.1
- global modelling transformation,
5.3.2,
5.5
- half line,
3.5.3
- half space,
5.8.2
- HATCH style,
3.4.4
- hierarchical,
2.2,
5.2
- hierarchy,
2.2
- highlighting filter,
4.7.2
- HLHSR,
4.7.3
- HLHSR Identifier,
4.7.3
- HLHSR method,
3.4.4
- HLHSR Mode,
4.7.3
- HLS colour model,
4.6
- homogeneous coordinates,
7.1.2
- horizontal text alignment,
3.5.6
- HSV colour model,
4.6
- identification attribute,
4.7
- inclusion filter,
4.7.2,
9.7.2
- inclusion set,
4.7.2,
9.7.2
- incremental spatial search,
10.4
- individual specification,
4.1,
4.5
- initialization of input devices,
10.2
- initial value,
10.1.1,
10.2.1
- input classes,
1.2.8,
10.1.1
- input data record,
10.1.1,
10.2.4
- input model,
10.1.1
- input queue overflow,
10.3.2
- inquiry functions,
12.4
- INSERT edit mode,
2.4,
2.9.1
- interior,
3.4.2
- interior bundle table,
4.4
- interior colour index,
3.4.3
- interior index,
4.4
- interior style,
3.4.3,
3.4.4
- invisibility filter,
4.7.2
- labels,
2.9.4
- language binding,
1.1,
15
- left line,
3.5.3
- LEFT text path,
3.5.4
- linetypes,
2.5,
3.2.2,
3.2.3
- linewidth scale factor,
3.2.2,
3.2.3
- local modelling transformation,
2.8
- local text coordinates,
3.5.1,
3.5.5
- LOCATOR,
9.3
- logical input devices,
1.2.8,
9.1
- markersize scale factor,
3.3.2,
3.3.4
- marker type,
3.3.2,
3.3.3
- measure process,
10.1.1
- mixed input modes, 10.1.7
- modelling,
1.1
- modelling clip,
5.8
- modelling clipping indicator,
5.8.2
- modelling clipping volume,
5.8.2
- modelling transformation,
2.8,
3.5.6,
5.3,
5.5
- mode setting,
10.1.2
- mono spaced font,
3.5.3
- multiple views,
8.4,
9.3.1
- MVRP,
5.4.4
- name set,
4.7.1
- networks,
5
- Normalized Projection Coordinates,
1.2.5,
3.1,
6.2,
7.4
- oblique projection,
8.2.3
- open structure,
2.4
- operating modes,
10.1.2
- operator,
1.1
- orientation,
8.3.1
- orientation, of text,
3.5.5
- orthographic projection,
8.2.2
- output primitive,
1.2.4
- overlapping views,
9.3.2
- parallel projection,
7.2.3,
7.4,
8.1
- pattern array,
3.4.5,
4.1
- pattern reference point,
3.4.5,
4.1
- pattern reference point and vectors,
3.4.5,
4.1
- pattern size,
3.4.3,
3.4.5,
4.2
- pattern style,
3.4.3,
4.2
- pattern vectors,
3.4.3,
3.4.5
- perspective projection,
7.2.3,
7.4,
8.3
- PHIGS,
1.1
- PHIGS description table,
2.5,
12.3
- PHIGS environment,
12
- PICK,
9.1,
9.7
- pick filters,
9.7.2
- pick identifier,
9.7.1
- pick path,
9.7
- pick path order,
10.2.5
- picture,
1.1,
3.1
- picture composition,
5.3.3
- polyline,
3.1,
3.2
- polyline aspects,
3.2.2
- polyline bundle table,
4.4
- polyline colour index,
3.2.5
- polyline index,
4.4
- polymarker,
3.1,
3.3
- polymarker aspects,
3.3.2
- polymarker colour index,
3.3.2,
3.3.5
- polymarker index,
4.4
- posting,
2.2,
2.5
- post list,
2.5
- POST multiplication,
2.8,
5.3.3
- PRE multiplication,
2.8,
5.3.3
- projection,
1.2.9,
7.2.3,
7.4
- Projection Reference Point(PRP),
7.2.3,
7.4,
8.3.2
- projection viewport,
8.4
- projector,
7.2.3
- prompt,
10.1,
10.2.2
- prompt and echo type,
10.2.2
- registration,
3.2.2
- relative editing,
2.9.3
- rendering,
4.7.3
- representations,
4.4
- REPLACE edit mode,
2.9.1
- REQUEST,
9.2
- REQUEST mode,
10.1.3
- RGB colour model,
4.6
- right handed coordinates,
7.1.2
- right line,
3.5.3
- RIGHT text path,
3.5.4
- root structure,
5.2
- RTPR,
5.4.4
- RTRP,
5.4.4
- sample input,
1.2.8,
9.1,
10.1.5
- SAMPLE,
9.1,
10.1.5
- scene,
1.1,
1.2.3,
3.1,
6.2
- SCPR,
5.4.4
- shielding,
5.8.4
- simultaneous events,
10.3.1
- STRING,
9.1,
9.10
- STRING text precision,
3.5.7
- STROKE,
9.1,
9.4
- STROKE text precision,
3.5.7
- structure,
1.2.7,
2
- structure editing,
2.9
- structure elements,
2.1,
2.3
- structure hierarchy,
5.2
- structure networks,
1.2.7,
5.2
- structure state list,
2.4
- text,
3.1,
3.5
- text alignment,
3.5.2,
3.5.6
- text aspects,
3.5.2
- text colour index,
3.5.2
- text extent rectangle,
3.5.2,
3.5.4,
3.5.6
- text font,
3.5.2
- text index,
4.4
- Text Local Coordinates,
3.5.1,
3.5.5
- text path,
3.5.2
- text position,
3.5.1,
3.5.6
- top line,
3.5.3
- traversal,
2.2
- traversal state list,
2.5
- traverser,
2.2,
2.5
- trigger,
10.1.1
- UP text path,
3.5.4
- VALUATOR,
9.1,
9.8
- vertical text alignment,
3.5.6
- view culling,
8.5
- view definition,
6.7
- view index,
6.3,
7.5
- viewing,
1.1,
6.2,
7.2
- viewing model,
7.2.3
- view mapping,
6.6,
7.2.1,
7.4
- view orientation,
6.5,
7.2.3,
8.1.2
- view plane,
7.2.3,
8.1.2,
8.3
- view representation,
7.5
- View Reference Coordinates,
6.2,
7.2.1,
7.2.3,
7.4
- View Reference Point,
7.2.3,
7.4
- view transformation input priority,
9.3.2
- view window,
7.2.3,
7.4
- window to viewport mapping,
8.1.3
- workstation,
1.2.3,
4.1,
11
- workstation clip,
7.2.1,
11.3
- world coordinates(WC),
1.2.5,
3.1,
7.2.1